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Space empires 5
Space empires 5





space empires 5

Fixed - Unit groups would uncloak when loading a game.ĭon't have an account yet? You can create one. Fixed - AI updated to use missing design types.ġ1. Changed - Increased supply and ordnance capacity of all planets.ġ0. Changed - Increased maximum mines per sector to 1000.ĩ. Fixed - Incorrect use of possessive 's in several locations.Ĩ. Fixed - Error in help text for Emergency Build.ħ.

space empires 5

Fixed - Added some missing design types.Ħ. Fixed - You can no longer move into red blocked sectors.ĥ. Fixed - Boarding combat calculations were incorrectly skewed against the defender.Ĥ. Fixed - Self-Destruct devices were not going off during boarding actions.ģ.

space empires 5

Fixed - Ships which suffered critical failures in combat would be able to fire their weapons too often.Ģ. Fixed - AI should no longer perform any intelligence actions if intelligence projects are not allowed in the game.ġ. Added - Ability value to "Self-Destruct" ability type which specifies the chance the self-destruct willĤ. Fixed - Boarding defense would sometimes result in Security Stations with greater than 100% damage.ģ. Changed - Reduced stealth armor's maximum cloaking level.Ģ. Malfador has released a new patch for Space Empires V, bringing the game version up to 1.79.ġ. Posted on Wednesday, May 6th 11:32 am GMT (13166 reads) The replacement software for this site will use a unified account system with PBW2, and any newly created threads will carry over. In the meantime, please use the PBW2 Forums for community discussions.







Space empires 5